${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Share Job
Copy the link below to share this job.
Motive Studios

Rendering Programmer

${ timestamp }} · 
Motive Studios
🇨🇦 Montréal, QC

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will help in making the extraordinary. You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

You are smart and passionate about computer graphics and the related math and physics aspects, but you have little or no video-game industry experience. You seek to work with experts in the rendering domain to learn from them and grow. Your long term goal is to become an expert rendering programmer yourself and ship the best AAA games in the industry. Your are a collaborative and sociable person who enjoys working and succeeding as a team.

What You Do:

  • Work on core rendering features, engine components and tools with mentorship from your senior peers and leads.
  • Write or contribute to technical design specifications.
  • Maintain, implement, test and debug code, pipelines and other rendering-related sub-components and packages.
  • Profile and optimize rendering modules of a game engine.
  • Stay up to date with the latest hardware & software changes impacting the rendering domain.

Qualifications::

  • Fluent in C++
  • Knowledge and hands-on experience with at least one major rendering API
  • Passion for computer graphics and game development
  • Strong math skills
  • Self-motivated and self-taught, as demonstrated by a portfolio of personal projects

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.