This job listing expired on Mar 27, 2021
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Monomi Park is seeking a Graphics Engineer to join our team.

This position will begin remote, but will be on-site once our San Mateo, CA office re-opens.

We’re looking for a Graphics Engineer to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in software engineering practices, programming, debugging and optimization.

As Graphics Engineer, you will collaborate closely with our artists and engineers to create and develop visual content for our flagship game, Slime Rancher and potential future releases. You should be passionate about writing high-performance code using cutting-edge real time rendering systems. You should possess an independent mindset with ownership over the rendering pipeline, as well as excellent interpersonal skills in order to collaborate within our growing but close-knit team.

The position will be expected to perform the following at Monomi Park:

Play our games and understand them intimately.

  • Design and implement new visual features in real-time rendering
  • Design, implement, and iterate on development tools for artists
  • Collaborate with artists, designers and other engineers to develop and refine key systems
  • Manage performance profiling and optimization tasks and provide guidance to the art and design teams regarding performance costs.
  • Provide support and assistance in the implementation of compute shader-based solutions for various in-game systems
  • Evaluate and support the creation of custom shaders for in-game special effects
  • Write robust and easy to maintain code for multiple projects at once
  • Identify and resolve pipeline issues and discover opportunities for improvement
  • Work with the QA team to debug and resolve graphical issues over a range of recent consoles

Candidates should have the following qualities:

  • Bachelor’s degree in Computer Science, Computer Graphics, Computer Engineering, or related field
  • 5+ years of relevant experience
  • Strong 3D math skills and the understanding of 3D game engine design and various rendering techniques
  • Experience with deferred rendering pipelines
  • Experience with performance profiling and optimization
  • Excellent interpersonal skills and comfortable working in a highly collaborative environment
  • Self-motivated under limited supervision

Bonus Skills:

  • Experience with the C# programming language
  • Experience developing with Unity
  • Experience working with Unity's HDRP and SRP
  • Experience working with compute shaders and GPU processing jobs

We Offer:

  • Competitive salaries and company profit sharing
  • Fully paid for health, dental and vision insurance
  • Matched 401k
  • No crunch
  • Free games, swag and other fun perks
  • Relocation assistance

How to Apply:

Send an email with the subject line 'Graphics Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email.

If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.

*Monomi Park is not able to sponsor immigration petitions for this role at this time.