Every great story has a new beginning. We're excited to announce that Discovery and WarnerMedia have combined to become Warner Bros. Discovery. WBD is a premier global media and entertainment company offering audiences the world’s most differentiated and complete portfolio of content, brands and franchises across television, film, sports, news, streaming and gaming. We’re home to the world’s best storytellers, creating world-class products for consumers. From brilliant creatives to technology trailblazers and beyond, join us as we step into the next chapter.
For the past 25 years Monolith Productions has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title – all the way to our most recent offering, Middle-earth: Shadow of War, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next project is going to be our best yet. That’s where you come in – for us to achieve that, we need the best and brightest talent the industry has to offer. Help us create our next AAA title.
Join the Wonder Woman team and help bring an iconic DC Superhero to life!
We're looking for software engineers to join our Engine team working on the core framework of Monolith's proprietary game engine. If you have a passion for learning the low-level technology that powers modern games, we'd love to hear from you!
Our Engine team is responsible for several systems that our gameplay and content teams build upon to create world-class games. Our broad reach includes asset loading, memory management, animation, VFX, physics, scripting, and much more.
Come work with our highly collaborative team, and help us deliver a superhero experience as epic as Wonder Woman herself!
Write optimized C++ code to develop and expand essential runtime systems for a proprietary game engine
Design APIs and systems used by our gameplay, pipeline, and graphics engineers
Profile and optimize problems related to load times, memory, and CPU usage
Collaborate with other departments to identify the needs of the game
Provide guidance to others on making optimal use of engine feature to keep our games running smooth
5+ years of professional experience in C++
Experience developing against console platforms (Xbox, PS, etc.)
Familiar with multiple game systems (asset loading, memory management, animation, etc.)
Comfortable working in a multi-threaded environment
Strong problem-solving and debugging skills
The Nice to Haves
Experience with C++11 and newer
Familiarity with 3D graphics
Experience maintaining and evolving engine systems over time
Experience helping maintain a live software product or game
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you’re a qualified candidate with a disability and you need a reasonable accommodation in order to apply for this position, please contact us at [email protected].