Every great story has a new beginning. We're excited to announce that Discovery and WarnerMedia have combined to become Warner Bros. Discovery. WBD is a premier global media and entertainment company offering audiences the world’s most differentiated and complete portfolio of content, brands and franchises across television, film, sports, news, streaming and gaming. We’re home to the world’s best storytellers, creating world-class products for consumers. From brilliant creatives to technology trailblazers and beyond, join us as we step into the next chapter.
For the past 25 years Monolith Productions has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title – all the way to our most recent offering, Middle-earth: Shadow of War, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next project is going to be our best yet. That’s where you come in – for us to achieve that, we need the best and brightest talent the industry has to offer. Help us create our next AAA title.
Monolith Productions, developers of Middle-earth: Shadow of Mordor and Middle-earth: Shadow of War, are seeking talented game developers to join us in creating our next big gaming innovation. This role will enjoy crafting high quality materials for use across our open worlds including varied natural landscapes and biomes, incredible structures and props.
Concept and Reference Analysis/Breakdowns, Asset Planning, Collaboration
Material and Texture asset creation (terrains, architectural, and unique surfaces)
Example application of materials and providing tests for reference
Ownership and maintenance of Material Library and Support
Expertise in crafting and iterating on a range of tileable PBR compliant materials
Experience with Substance Designer and Painter, Zbrush, 3ds Max or Maya, Photoshop
Strong organization skills with adherence to file structures, naming conventions, and other established protocols including other contributors’ content
Responsible for the world’s material visuals while communicating and collaborating with Art Direction, Graphics Engineers, World Team, and Leads
Pure love of crafting diverse sets of materials and their surface interactions with light
The Nice to Haves
Experience with photogrammetry
Experience with open world games
Experience with proprietary engines
Experience with shaders and lighting
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you’re a qualified candidate with a disability and you need a reasonable accommodation in order to apply for this position, please contact us at [email protected].