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Mogul

UI/UX Designer (US or Europe)

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Mogul
🌎 Remote (Anywhere)

About the Role

Mogul is hiring a Junior-to-Mid level UX/UI Designer.

As part of the CX team, you’ll be part of our efforts to pioneer a best-in-class esports gaming experience for our growing global audience of amateur competitive gamers.

You will play an instrumental role in the discovery, strategy and UX/UI design efforts for the next iteration of Mogul’s web and mobile esports tournament hosting platforms.

This is a hybrid role. We are looking for someone with a strong focus on UX design practices and deliverables that can also take on UI design tasks as needed.

As a UX/UI Designer, you’ll

  • Work with UX, UI and development teams
  • Collaborate with a small, quick-moving team
  • Support user research and strategy initiatives for short and long term projects
  • Create user journeys, information architecture diagrams, wireframes, clickable prototypes
  • Create testing plans, interview users and compile key findings
  • Present your work and receive feedback from a team
  • Support on UI design efforts as needed, including supporting the development of a design system
  • Have a voice in a growing company, championing human-centered design methodologies and practices
  • Create documentation and specs for engineers and designers

Requirements

  • 1-3 years of experience in a UX/UI role
  • Strong understanding of Human Centered Design practices
  • Degree or equivalent experience in HCI, UX design, or other user centered design programs.
  • Ability to manage ambiguity and work autonomously.
  • Portfolio URL with projects showcasing projects with process, deliverables and clear description of your involvement and contributions
  • Ability to clearly articulate design decisions to a team and communicate to developers
  • Excellent communication skills.
  • Strong attention to detail, design accuracy, and emphasis on visual consistency.
  • Passion to develop high-quality and intuitive User Interfaces
  • Knowledge of design and prototyping tools, e.g., Sketch, InVision, Figma, Adobe XD, etc.
  • Familiarity with design patterns and best practices across Native Mobile, Responsive Web
  • Prior experience with usability testing and user interviews.
  • Knowledge of user-centered design methodologies (journey mapping, personas, information architecture etc.) and how to apply them.
  • Experience working in product development teams.
  • Passion for customer service and service design.
  • Knowledge of accessibility, internationalization, and responsive design best practices.

Plus

  • Background in gaming and esports (desire to learn!)
  • Understanding of marketing fundamentals