This job listing expired on Feb 10, 2022
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The team at Metalhead comes from diverse backgrounds, unified by a passion to make original games. We've supported and inspired each other through the development and evolution of the Super Mega Baseball series and have built a fiercely loyal fanbase in the process. And we get to do it all from downtown Victoria. We're growing the studio and hope you'll consider joining us.

We're expanding our in-house team so that we can build the next generation of our light-hearted, ultra-customizable athletes (and off-field characters!), both male and female. Our approach is modular and efficient, but we also work toward a unique sense of character and charm.

We're looking for someone who can help us with this vision, take ownership of a large amount of work that is often quite technical, and help us improve our processes and pipelines.

Your Responsibilities

  • Work with leads to design processes and plan tasks so that we can create modular models that permit a high degree of customizability.
  • Build character bodies, heads and props.
  • Plan common topologies, optimal unwraps, and identify ways that work can be shared across large pools of assets.
  • Create models with topologies that are well suited to subdivision/sculpting but also to reduction into low-poly LODs.
  • Create complex materials using masks and layers to allow deep character customization.
  • You will report to the Senior Development Director

Your Qualifications

  • 5+ years of professional experience with character modelling.
  • Can work work from hand-drawn concepts.
  • Work within limitations, but with enthusiasm for improved workflows.
  • Familiarity with Maya or 3ds Max or similar packages.
  • Can independently work through and organize tasks .

Bonus Qualifications

  • Substance Painter, Mudbox, or ZBrush experience.
  • Rigging experience.

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.