We’re looking for a skilled Experience Designer Intern who will become part of our team for the summer and create an incredible experience for our players. We’re picturing someone who is passionate about Maxis games and is invigorated by the idea of working on a completely new game. If this sounds like you, we're looking forward to seeing your resume! You will be reporting to an Experience Designer Director at Maxis.


  • Partner with Experience Designers, Game Designers and UX Researchers to create user-centered designs for existing and new game features and player experiences.

  • You take an empathetic view of the user, and to interpret that into a systematic design solution.

  • Support the pre-production with conceptual UX wireframes.

  • Design wireframes and prototypes while iterating based on research, team feedback, and user playtest feedback.

  • Work within an established UX & UI framework & ensure UX standards are well maintained and socialized.

  • You will also create UI components for your designs and be responsible for implementing into the game.

  • Partner closely with UI Engineers to assure that your designs are able to be implemented elegantly into the game’s existing UI systems.

  • You can adapt to changing tasks and requirements and are able to manage scope of your designs and deliverables accordingly.

  • You have a strong desire to learn and grow.


  • You are currently enrolled in a BS or MS program in Design, Human Computer Interaction, or a related field of study, slated to graduate no earlier than June 2024

  • Applicants must be legally authorized to work in the US on a fulltime basis during the 12-week internship. Visa sponsorship is not available for this position.

  • Super passionate about user-centered design for PC, Console and mobile experiences.

  • A passion for simulation/casual/lifestyle games.

  • A love for playing, deconstructing and making great games.

  • Open communicator with excellent visual, verbal and written communication skills.

  • Ability to align business requirements, design methodologies, and technology factors to create user-centered designs.

  • Demonstrate the ability to craft and follow a user-centered design process: starting by framing a challenge, then research and insights, and finally concept and implementation.

  • Experience with the Adobe Creative Suite and various prototyping tools i.e Adobe XD, Figma, Sketch, Invision.

  • Please include URLs for an online portfolio in addition to resume or an attached PDF portfolio.

  • Submissions without a portfolio included will not be considered.

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.