Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

The Simulation Designer’s role will be to define and drive the development and implementation of simulation experiences and prototypes. This position will be a mix of feature ownership, game design, and technical expertise. This will involve working with cross-discipline groups toward a common defined vision as well as supporting efforts with design documents and implementation. In this role, you will support utilization of Objectives and Key Results (OKRs) to define the actions in the team and achieve measurable results.

Role Requirements

  • Support crafting an experience, conveying that vision to the team, and iterate based on results

  • Simulation Game Genre design experience, especially in the area of creating the production pipeline to integrate story with the gameplay.

  • Collaborate on cross-discipline prototyping and idea iteration, actively participating in the development of a feature from start to finish.

  • Effectively evaluate priorities, risks, and needs throughout development; communicating these to craft and management leads.

  • Hands-on implementation for an interactive experience or mod.

  • Knowledge of popular interactive story machinima or mod communities a plus (ex: The Sims, Episode, Grand Theft Auto Online).

  • Excellent communication and presentation skills required.

  • Effective at working both autonomously and in groups of different profiles.

  • Knowledge of and enthusiasm for gaming: playing, deconstructing and creating.

  • Experience with games in The Sims PC franchise and other simulation games.

Role Expectations

  • Advocate and maintain the vision of the project

  • Collaborate on the Design for Simulation in partnership with Production and Creative Directors, including prioritizing, aligning, and supporting the Simulation Design team

  • Create complex entities that act autonomously within an ecosystem to make interesting and surprising choices while respecting player decisions.

  • Explore new ways to bring characters to life and create emotional experiences in a non-linear simulation experience.

  • Advocate for a wide range player styles with a focus through simulation experiences.

  • Work with the tools team to improve workflow and processes.

  • Develop Documentation and then collaborate with cross-discipline groups to execute against the vision

  • Creating design documentation to support prototyping efforts.

  • Partnering with Development Directors to track tasks, identify risk, and clarify changes in work.

  • Partner with UX to design, research, and implement features, particularly for introducing narrative elements and decisions.

  • Partnering with Design Leadership across other game verticals to ensure a cohesive and high quality player experience

  • Playtesting, attending UXR sessions and participating in organizing feedback/insights.

  • Documenting findings for future use in future development.

  • Help establish best practices for the team and improve process and efficiency.

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.