Backend Software Engineer Intern

Job Summary

At Maxis, we're looking for a software engineer intern to work on cloud web services to help us bring new features to life. You will work with an experienced team that has collectively built Maxis games for more than two decades. You will work with backend and client engineers, producers, and designers to prototype and ship features that expand the gameplay possibilities of The Sims. You will report to a Development Director for the backend services team.

As a Backend Software Engineer Intern at Maxis, you will

  • Help us develop responsive, resilient, massively scalable, and globally available web services that support millions of Sims players

  • Learn a variety of technologies from industry experts

  • Apply troubleshooting and problem solving techniques to address application, network, and server-level problems

  • Help us design and implement APIs and protocols that are consistent, formalized, and testable

  • Help us maintain a suite of automated tests that validate the correctness of backend services

  • Participate in the upkeep and maintenance of live services


  • You are currently enrolled in a Bachelor's or Master's program and are slated to graduate after May 2024

  • You must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position


  • You have an interest in working on a variety of new and old technologies

  • You have a desire to work with client engineers and designers to iteratively add features and improve APIs

  • You're willing to iterate quickly and develop multiple short-lived prototypes


  • You've worked with version control systems like git

  • You've worked with Cloud Services, such as Amazon Web Services or Google Cloud Platform

  • You've worked with databases, such as MySQL

  • You've worked with Python, Java, C++, or Kotlin

  • You've worked with Linux and Windows

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.