This job listing expired on Feb 17, 2022
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We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.

We’re looking for a Gameplay Animator to join one of our exciting projects. As a part of the Gameplay Animation team at Massive, you will work closely with our talented team of Tech Artists, Tech Animators, Designers, and Programmers, to craft stunning gameplay animation and systems. This is an amazing opportunity if your interests peak beyond animation.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!

What you'll do:

  • Working in our game engine to develop and support Gameplay Animation Systems
  • Working with both key-frame and motion capture animation to bring our characters to life
  • Collaborating with Tech Art, Tech Animation, Design, and Code to build compelling gameplay animation systems
  • Continue to innovate and advance the animation boundaries
  • Work alongside your Lead, Design, Code and peers to effectively solve complex problems, with the goal of delivering content on time
  • When needed, opportunities to work with and direct Motion Capture shoots

Qualifications

What you'll bring

Your history of delivering high-quality and at the same time creative animations, where the boundaries of what animation means in a game is pushed, makes you a source for inspiration when collaborating with other disciplines. Your ability to see the bigger picture makes you a trusted team member and efficient communicator when finding the best solution to both long and short-term tasks.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • professional Gameplay Animation experience, focused on gameplay animation systems, in the video game industry
  • Relevant and updated demo-reel.
  • Experienced in working with state machines and blend trees; Unity, Unreal Engine or equivalent.
  • Experience with both key-frame and motion capture animation.
  • Experience with facial animation
  • Knowledge of the wider game development process

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.