# Level Designer

## Details

- **Company:** [Larian Studios](https://hitmarker.net/companies/larian-studios.md)
- **Location:** Guildford, UK
- **Contract type:** Full Time
- **Level:** Intermediate \(2–5 years\)
- **Tags:** Level Design, Narrative Design, Game Design, Game Development
- **Posted:** 2026-05-29
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/larian-studios-level-designer-1724337)

## Description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 &amp; Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

**Responsibilities**- Build white box versions of areas after consulting with all relevant parties
- Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience
- Finalize areas for shipping
- Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing
- Know and apply all features and mechanics that are available to the player for exploration
- Reserve space for features that are in development but not available yet
- Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations
- Fix level design related bugs in your own or other peoples' areas
- Make sure the level is always playable and ready to go

**Requirements**- A design relevant degree
- Proven commercial experience in video game level design
- Ability to work well as part of a distributed, international team
- An extremely positive can do attitude
- Ability to give and receive feedback
- The ability to efficiently communicate designs through 2D mockups or flowcharts
- Ability to experience the game as a player
- An RPG gamer with a passion for narrative-driven games

**Nice to Haves**- A background or degree in: Industrial Design, Architecture, Classical Art or Interaction Design

**What we offer**- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
