This job listing expired on Sep 20, 2020
Responsibilities:
- Work with the content team to understand the desired visual goals
- Develop and implement innovative visual effects and graphic techniques
- Analyze and optimize graphics performance on various platforms, including mobile and consoles, and game engines
- Write efficient shaders in a variety of game engines and APIs
- Communicate and educate the team on graphics technology
- Improve content creation workflow with technical solutions
- Provide time estimates to leads and management
Requirements:
- Proficiency in C/C++ and/or C#
- Understanding of modern graphics APIs (Direct3D11+, OpenGL4.0+, Metal, and/or Vulkan)
- Good debugging, problem-solving and research skills
- Solid knowledge of 3D math
- Experience with writing GPU shaders
- Knowledge of common graphics techniques
- Good communication skills and team work
For now, send your information to the email at the link below.