KLANG IS A WELL-FUNDED ENTERTAINMENT STUDIO EXPLORING THE FUTURE OF HUMANITY THROUGH VARIOUS FORMS OF MEDIA. WE AIM TO PRESENT DEEP, MEANINGFUL SUBJECTS IN A WAY THAT'S CAPTIVATING, EASY-TO-DIGEST, AND ENTERTAINING FOR ALL AGES.
At the heart of Klang is Seed, a large-scale, persistent virtual world that we believe will redefine the MMO landscape and have a positive impact on our species.
We aspire to bring people together through engaging media experiences and by building strong communities.
Want to build a unique, vast and breathtaking world for a highly ambitious AI-driven MMO simulation game?
Klang is looking for a Senior Level Artist who enjoys a collaborative and creative work environment to join us in one of the most exciting cities on the planet!
What You’ll Do
- Create a vast world with a focus on natural landscapes together with Seed's Art Director and Game Designers.
- Help establish scope and quality standards for world building assets in collaboration with Concept and 3D Artists.
- Iterate on and develop (procedural) world building features with Technical Artists and Tool Programmers.
- Create content for environment asset libraries and manage them as they evolve.
- Shape the game world appearance and mood for different and dynamic gameplay situations.
- Verify world design quality and assumptions while maintaining production and optimization pipelines.
Requirements
- 3+ years of working experience in Level Art in PC Games
- Great sense of scale, proportion, and composition
- Experience with procedural content creation (Houdini: Proficiency in terrain tools, texture/image generation and setting up automated processes)
- Understanding of optimization
- Good skills in one of the 3D packages (Blender, Maya, etc.)
- Ability to follow references, concepts, and art direction as well as the ability to take initiative to carry on working independently
- Experience working in an Agile development environment
- Good at communicating within an interdisciplinary team in an open and honest environment
- Excellent English communication skills
Not Mandatory, but a huge bonus:
- Creating immersive lighting & environmental effects
- MMO/open-world experience
- In-depth knowledge of Unity
Benefits
- An opportunity to work on a groundbreaking project from its inception with a lot of room for professional and personal development
- Our own cafeteria serving free lunches daily
- Competitive salary and 27 days of paid vacation
- Flexible office hours (with core hours)
- Monthly public transport travel pass
- Monthly company co-contributions to private pensions
- Free and discounted memberships with Urban Sports Club
- Monthly team events and activities
- A dog-friendly office, adjustable standing desks, and mobile aircon units for hot summers
- Relocation assistance and visa support
- Remote on-boarding
- Reimbursement for professional courses/trainings
We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.