Technical Artist (Unity, Hyper-casual Game)
Ubisoft’s 20,000 professionals, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity company that believes diverse backgrounds and perspectives are key to creating worlds where both players and community can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Ubisoft teams are driven by their desire to enrich players' lives through original, memorable
entertainment experiences. These teams bring to life whole new worlds – veritable playing fields
in which players can freely express their imagination, leading to moments of surprise, fun and adventure, as well as fostering learning and discovery.
For more than 6 years, via its Ubisoft Mobile entity, Ubisoft has also shaped worlds on
smartphones and tablets via its portfolio of mobile games. At Ubisoft Mobile, you will have a chance to develop your skills and work alongside dedicated team members who are pioneers in their field, throughout the world.
You will be part of a warm and stimulating environment in which you can push back the
boundaries of both the imagination and technology to create worlds that will inspire our players.
Fully integrated in the Ubisoft environment and with more than 450 games in its catalogue,
Ketchapp is the leading publisher of hyper-casual mobile games, and the name behind such hits as 2048, Knife Hit, Stack, Origame, Flipman, among others.
As a Technical Artist with Ketchapp, you will join our internal production teams to create
For the Production part, you will be in charge of the entire graphic side of our games that
includes, integrating assets from packages to the game, creating VFX and lighting, implementing shaders, modifying assets or creating new ones if needed, preparing UI assets and preparing store assets such as Icons and Banners.
Working in collaboration with a developer, you will self-sufficiently implement your part of the
project by taking into account design feedback from the Producer and the rest of the Production team.
Considering that Ketchapp teams are actively involved in the studio's growth, entrepreneurial flair is welcome; we like to challenge ourselves, and suggestions for improvement are always taken into consideration.
Having acquired some initial experience in a similar position within the Mobile gaming industry, you wish to join a team that defines itself as "serious about fun".
If the following description matches your profile, you’re in!
- You are capable and proficient in integrating assets in Unity.
- You have knowledge in Particle effects in Unity.
- You have knowledge in Animations and Cameras in Unity.
- You have knowledge in Lighting and Shaders in Unity.
- You have knowledge in 3DS or Blender: take your pick and impress us!
- You are also fully familiar with Photoshop and Illustrator;
- Whether it be Flippy Race, 2048 or Knife Hit, your Hyper-Casual culture is second to none;
- You are obviously able to speak English in a professional environment.
- Having knowledge of the current Hyper-Casual art codes and Trends is a Plus!
Ubisoft is committed to enriching players’ lives with original and memorable gaming experience. We create worlds where people can express themselves, explore and discover new possibilities.
Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.