This job listing expired on Oct 31, 2020
Intrepid Studios is looking for a Gameplay Engineer (Generalist) to join our team of talented developers! If you are a self-driven and passionate developer, looking for a highly collaborative and creative environment, then this position is for you!
Responsibilities:
- Develop online gameplay features in Unreal engine
- Learn and adopt the coding standards and development philosophies that are embraced by the team
- Work with game designers, artists, and other engineers to create compelling experiences
- Break-down design goals into smaller technical tasks
- Provide feedback on gameplay and offer suggestions for improvement
- Evaluate and communicate the potential impact of code changes to stakeholders
Qualifications:
- Demonstrated proficiency in C++
- Experience with implementing networked gameplay features
- Solid understanding of basic trigonometry
- Bachelor's degree in CS, Math, Engineering, etc. or equivalent ability or experience
- Minimum of 2 years game industry experience, or equivalent
- Ability to prioritize, plan, and organize work
- Must be an effective communicator, both verbally and written
- Positive attitude, strong work ethic, and the desire to work in a highly collaborative team environment
- Passion and enthusiasm for video games
- One or more shipped AAA multi-player titles preferred
- Experience working with visual scripting environments (e.g. Blueprints)
- Perforce and Jira experience is a plus
- Understanding of linear algebra is a solid bonus
Required Application Materials:
- Resume
- Cover Letter which should include:
- Why you are interested in working at Intrepid
- What games you are currently playing