We're looking for an experienced Design Director to work closely with Projects Leads, the Director of Design, Creative Director, and Game Director. This individual will be responsible for the decision-making, work quality, and constructive collaboration of a design team. They direct teams to shape compelling user experiences by establishing a vision, setting goals, and evaluating progress for projects, processes, and policies.
Essential Duties and Responsibilities include the following:
- Works to make high level direction from the Creative Director a reality and works with the other project leads to meet these goals.
- Works with Game Director and/or Creative Director to establish concrete plans to accomplish the design goals of the project.
- Communicates design goals for the project to team members and ensure they are understood.
- Works with the Director of Design and/or Creative Director to establish design processes; carry out implementation of those processes across the design team.
- Works with project management to schedule design planning and implementation
- Performs reviews of various elements of the product and provides feedback to the team.
- Works closely with all departments to investigate solutions that best fit with the product's goals, and ultimate goals of the game.
- Ensures all design and implementation deliverables are up to studio’s high standards of quality.
- Checks development progress against milestone deliverables and, if necessary, corrects course.
- Identifies design gaps and works with the design team to find solutions.
- Ensures that all complaints and concerns related to inappropriate or unprofessional conduct in the workplace are address immediately to foster a safe work environment.
- Other duties may be assigned.
Education and/or Experience: Eight plus years related experience and/or training; or equivalent combination of education and experience.
Industry Knowledge:
- Awareness of emerging trends that inform modern game design. Ability to analyze these mechanics and apply them to current game designs if appropriate
- Intimate knowledge of how games work and what makes them fun.
- Mechanics and level design experience.
Technical Skills:
- Advanced knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
- Intermediate knowledge of Maya or other major 3D modeling programs.
- Adobe Illustrator experience and Photoshop skills are a plus.
- Working knowledge of Microsoft Office Suite.
Does this sound like you? Submit your resume, cover letter, and portfolio for consideration. We look forward to reviewing your submission!