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Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare. We are located in Woodland Hills, California, just outside of Los Angeles and have offices in Poland, Mexico and our newest in Austin, Texas.

A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Your Mission

As a Lead UX Designer at Infinity Ward, you will use your user experience approach and creative design skills to build compelling and accessible interfaces for our games. You will contribute to the vision for how players experience the game for both online as well as single player experiences. In addition to leading a small team of UX Designers, you will work directly with the UX/UI Director, and the wider UI team to ensure that the game’s interface is easily understood and support the goals of the game.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Lead the UX Design team to translate game systems and gameplay user experience goals into intuitive interfaces that support and enhance the game experience.

  • Create conceptual wireframes, user flows diagrams and low-fidelity prototypes to communicate design concepts for discussion and testing purposes.

  • Produce finished design specifications with detailed requirements and use cases for final game user interface, including in-game UI (e.g. HUD).

  • Help implement design specifications to shippable quality.

  • Work closely with producers and other stakeholders on scope estimates and schedules.

Player Profile

Responsibilities:

  • 5+ years of experience as an interface or user experience designer for games, software, mobile or web applications.

  • 2+ years of leading a small team.

  • Excellent analytical and problem-solving skills and a solid understanding of user-centered design principles to design a complete interface for all game features that is functional, usable, appealing, and accessible.

  • Awareness of trends in hardware and operating systems, interface design, interactive design, and competitive software to help identify opportunities for innovation.

  • Excellent communication skills, with the ability to present ideas and specifications to a broad range of team members from different disciplines.

  • Solid skills with Figma, Framer, Sketch, Adobe XD or similar program.

Pluses:

  • Implementation experience: LUA, C++, ActionScript, React JS, Unity etc.

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Infinity Ward is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability

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