This job listing expired on Apr 30, 2020
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Infinity Ward, developer of Call of Duty: Modern Warfare, is seeking a contract Environment, Set Design, Landmarking Concept Artist to help us with landmarking our game environments moving forward.

RESPONSIBILITIES:

  • Exterior and interiors design.
  • Take early layouts of levels and integrate public works and city planning logic into the levels.
  • Develop key points of interest and fit them into the level with a focus on realism.
  • Work with the art department to develop the visual language of points of interest in levels.
  • As the level evolves and takes shape create graphic design elements that support the logic of the levelโ€™s layout and plan.

REQUIREMENTS:

  • Knowledge of architecture, industrial design, graphic design.
  • 2D drawing digital and traditional.
  • 3D reference modeling.
  • Knowledge of photography.
  • Game development knowledge is crucial. Need to have an understanding of game engine constraints and come up with creative solutions.
  • Open world game development experience would be a huge plus.

About Us:

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won over 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty: Ghosts, Call of Duty: Infinite Warfare, and most recently, Call of Duty: Modern Warfare. Infinity Ward is located in Woodland Hills, California, just outside of Los Angeles.

A critically-acclaimed studio, Infinity Ward is proud to have one of the most passionate and accomplished development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent workplace environment.