${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Share Job
Copy the link below to share this job.
IllFonic

Lead Engineer

${ timestamp }} · 
IllFonic
🌎 Remote (USA)

About the Job

IllFonic is looking for a Lead Programmer to work in Unreal Engine 4. Responsibilities include developing systems and major features for multiple projects. The job requires extensive experience with C++, source control and a bachelors degree OR 4 years of relevant experience. Also required is experience with modern game platforms, multiplayer games, and to have a shipped title under your belt.

Founded in 2007, IllFonic (IllFonic, LLC) is an independent video game developer with studio locations in Lakewood, Colorado; Tacoma, Washington; and Austin, Texas. We offer a flexible work location policy, including work from home full-time, work in office full-time, and work in office part-time. Our staff is composed of video game, music, and technology veterans redefining how games are made and marketed. Titles and collaborations include Predator: Hunting Grounds, Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, Armored Warfare, and Nexuiz.

Responsibilities

  • Mentor other programmers, helping them grow and develop
  • Debug any engine, gameplay or software issues that may arise
  • Provide direction and guidance to other programmers
  • Involvement with design decisions and meetings, evaluating technical practicality
  • Write and review technical design docs for feature implementations
  • Perform code reviews
  • Provide accurate estimates and delegate tasks on a project

Requirements

  • 5+ years game industry experience
  • Strong C++ development skills
  • Strong experience with source control
  • Experience with development of at least one shipped title
  • Experience with modern game platforms (PC, Xbox One, PS4, Switch)
  • Experience with multi-threaded programming
  • Experience with profiling and optimization techniques
  • Experience working on multiplayer games
  • Familiarity with different game engine architectures
  • Familiarity with a wide range of gameplay systems including AI, physics, networking and rendering

Bonus

  • Experience with Unreal Engine
  • Experience with C# and Python
Promoted Jobs