This job listing expired on May 1, 2021
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Overview

id Software, part of the ZeniMax Media Inc. family of companies, is seeking a talented Environment Artist to join our team in making AAA games.
The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.

Responsibilities

  • Work collaboratively with art director, concept artists and environment artists to create the game environments.
  • Create models, textures and set pieces, based on concept art and the need of the project.

Qualifications

  • 3+ years of game or film industry experience as an Environment Artist
  • Familiarity with working on futuristic hard surface modeling
  • Some experience with world building, texturing and lighting inside a game editor such as Radiant, Unreal or comparable editor
  • Some experience in environment asset creation using contemporary, real-time rendering methods
  • Understanding of modern 3D modeling packages
  • Solid team player with strong work ethic and cooperative attitude
  • Self-motivated and focused worker with good communication and collaboration skills
  • Willingness to undertake technical R&D related to game environments creation
  • Good time management skills and efficient development processes, and the ability to apply those principles towards effectively meeting schedules and deadlines
  • Excellent oral and written communication skills
  • Must be willing to take an art test
  • Please ensure that a link to your portfolio / website is included on your resume.

Preferred Skills

  • Significant contributions to at least 1 AAA shipped game or film
  • Familiarity with the id Software family of engines, tools and material creation