This job listing expired on Jun 29, 2020
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Huawei had 1 billion handset existed and we have game center in handset and smart TV, smart car, VR device. We want to more popular game distribution in our game center. So game running experience and game develop experience are also important to our HMS ecosystem. We have kirin and GPU hardware too. So we need to base on our Kirin platform to optimize the game engine to get better experience than other handset platform especially for 3D feature. Then we can get more game developer to develop game and distribute the game in our game center. and for our Harmony OS,how to easy to let developer to develop game running in our Harmony OS.

Requirements

  • Research on the evolution of graphics and image rendering and high-performance rendering architecture technologies in the industry, and build Huawei's own key technologies for high-performance graphics rendering on Device and Cloud;Leverage the Huawei advantage on GPU/CPU,and show the best visual effects on Huawei mobile phone and smart TV.
  • Design the high-performance and low-power graphics rendering technology architecture used on scenarios like Games,AR/VR.
  • Mines industry-leading software technology innovation and corresponding hardware architecture evolution from the perspective of chip-device-cloud collaboration.
  • Tech Lead of a competitive 2D/3D graphics rendering software architecture to meet the core requirement of both developer and consumer for HD quality, high frame rate, and high visual effects

Minimum Qualifications

  • Master's degree or PhD in computer science, computer graphics, mathematics.
  • At least 5 years of experience in graphics rendering,graphics algorithms, image processing algorithms and the underlying implementation or research.
  • Solid Experience of Vulkan API and OpenGL ES interface.
  • Knowledge of 3D graphics render, 3D physics, 3D animation, XR with mainstream 3D game engine.

Preferred Qualifications

  • Committer of the mainstream open source of game render engine software.
  • Solid experience of graphics system architecture designing,rendering performance optimization and system power consumption.
  • Knowledge or interest in android graphics rendering architecture.
  • Experience of architect design for the famous game product.
  • Knowledge or interest in the underlying hardware details.
  • Knowledge or interest in cloud game.