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Lead Artist - Sonic Mobile

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πŸ‡¬πŸ‡§ Royal Leamington Spa


Position at Hardlight

Role Overview - Lead Artist - Sonic Mobile

We are looking for a Lead Artist to take art ownership for all the live Sonic Mobile titles – Sonic Forces: Speed Battle, Sonic Dash, and Sonic Dash 2: Sonic Boom.

You could be an Art Lead with a proven track record or a Senior Artist wanting to take on more responsibility – either way, this is a great opportunity to join our talented team of artists working on our much-loved Sonic IPs!

This is a key role that will get you deep within most areas of theβ€―game’sβ€―art and production. We’re looking for someone who has knowledge and confidence in a wide range of game art skills and enjoys the development and evolution of live games.


  • Help maintain and develop the games’ artistic style and visual quality.
  • Inspire and motivate the art team to achieve their best, driving artistic quality by example, promoting successful teamwork, and giving feedback and direction where needed.
  • Work with the producer and art director to schedule and co-ordinate the artists on the Sonic Mobile games.
  • Help improve, maintain, and document art pipelines and style guides for the projects.
  • Take ownership of the milestone planning, day-to-day feedback communications, and final quality of deliverables.
  • Create storyboards, concepts, and mockups to help communicate with the team and stakeholders any new features and visuals.
  • Be able to create high quality art for the games, single handedly and with the team – ranging from new levels, characters, SFX, and animations.
  • Help support the marketing and live ops teams with marketing material, app icons, screenshots, and video trailers.
  • Provide weekly updates to keep the team and company in the loop of the progress, issues, and blockers.

Essential Skills & Experience

  • Excellent communication skills, collaborator, and mentor.
  • Technical expertise and familiarity with Unity. Getting art in, setting up, building assets & prefabs, debugging, and improving performance.
  • Excellent 2D and 3D skills - 3D modeling, texturing, and lighting.
  • Proficient with industry tools like 3DS Max and Photoshop, with an ability to learn new tools.
  • Unity UI knowledge
  • Excellent organizational and interpersonal skills.


  • 5 years’ experience creating artwork for games with preferably at least 1 shipped title as an Art Lead.
  • Mobile centric attitude towards art development including theme and demographic testing and developing a serviceable title for years to come.
  • Player focused approach – knows what makes a game fun.
  • An interest in Sonic, SEGA, and stylised games and art.

Why work at HARDlight?

  • Industry leading competitive salary & corporate benefits.
  • Flexible working hours.
  • Season ticket loan for travel.
  • Optional family private healthcare package, pensions and life insurance.
  • Generous developer Bonus scheme.
  • Provision of free breakfast and fruit.
  • The opportunity to be a large part of a small team developing innovative titles with a huge SEGA back catalogue.
  • Based in the heart of England in stunning historic Royal Leamington Spa, with great connections to London and Birmingham.