This job listing expired on Aug 5, 2020
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Test game creation tools, pipelines and results to ensure these remain valid and function correctly throughout the development lifecycle. Reports to the Lead and/or QA Manager.

Duties And Responsibilities

  • Complete daily testing of tools in a timely manner.
  • Identify defects and verify fixes within bespoke tools.
  • Follow and maintain existing test plans, as well as creating new ones.
  • Enter clear and concise bugs into the bug-tracking database.
  • Help identify and prioritize bug-fixes needed for future tools releases
  • Test fixes for programmers and designers.
  • Reproduce issues for programmers and designers.
  • Available to work OT and weekends when necessary.
  • Work closely with other QA members and the development team as a whole

Knowledge And Skills

  • Proficient with 3D world building toolsets. Eg: Unreal, Source, Unity, Cryengine, etc
  • Technically proficient with PC’s and gaming consoles
  • Computer literacy, specifically MS Word, Outlook and Database Software
  • Basic understanding of source control
  • Ability to learn new toolsets quickly

Qualifications

  • High School diploma or equivalent.
  • Minimum age of 18 years and above.
  • 1+ year of QA experience
  • Experience using Windows, and MS Office
  • Strong verbal and written communication skills
  • Working knowledge of current video game platforms and related hardware
  • Excellent attention to detail
  • Ability to prioritize and schedule demands in a fluid environment
  • Ability to sit for long periods of time and occasionally lift up to 20 lbs

Preferred Skills

  • Atlassian Jira /Confluence, Seapine TestTrack Pro
  • Wiki / HTML editing
  • QA work experience in a development studio environment
  • Experience with PS4 / Xbox One in a development environment
  • Microsoft Visual Studio - Debugging, compilation and conflict resolution
  • Code literacy (ability to read and understand the general thrust of code, if not the exact means of execution)