This job listing expired on Jan 19, 2021
Tweet

SUMMARY

Gunzilla Games is looking for a Senior Environment Artist to help us create amazing art and bring life to our stunning new worlds.

RESPONSIBILITIES

As a Senior Environment Artist, you will:

  • Work autonomously to create organic and hard-surface photorealistic assets from a style guide or concept art
  • Take assets through the full production pipeline including phases of sculpting, high-poly to low-poly bakes, texture and geometry optimization, creation and planning of modular kits, and material assignation
  • Dress sets in-editor with mindful attention to the project’s tech limitations and rules
  • Help scope work for on-time milestone delivery
  • Take ownership of specific areas of content while providing direction to others as needed
  • Work actively with designers and other artists to achieve the best possible appearance of the game
  • Share knowledge of project tools and their functions
  • Support the lead environment artist and other artists in ad-hoc tasks and duties

REQUIREMENTS

  • Fluency in game development processes and PBR asset creation workflows
  • Excellent foundational skills
  • Understanding of an industry-leading level-editor (Unreal a plus)
  • Passion for state-of-the-art production techniques and dedication to asset fidelity
  • Strong knowledge of Substance/Quixel
  • Fluent in industry-standard 3D art-production software
  • An eye for set design, environment composition, and photorealism
  • A tech-minded approach
  • Strong capacity to tweak and optimize content in all parts of the asset creation pipeline
  • Experience with modularity (in the context of environment art creation)
  • Previous experience delivering high-quality environment content on multiple AAA productions
  • Experience lighting set-pieces a plus