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(Closed) Level Designer - Generalist (PvP and PvE)

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πŸ‡©πŸ‡ͺ Frankfurt

Frankfurt or Kyiv


Gunzilla Games is looking for a Level Designer to help us to imagine and develop compelling and engaging rules for our games. From conception to release and throughout post-launch, the successful candidate will design high-quality game systems and mechanics that are adapted to the intended audience and enable players to live out unique, fun, and rich gaming experiences.


As the Level Designer, you will:

  • Participate in level and gameplay conception for both PvP and PvE maps
  • Understand and apply the narrative ambition and desired gameplay
  • Actively participate in design-specific discussions and design reviews
  • Mentor junior-level designers
  • Use available tools to create game spaces
  • Fix design bugs entered into the database by testers
  • Work in collaboration with the level artists to ensure levels are playable and that graphic elements support each other


  • Ability and desire to work in creative and collaborative teams
  • Ability to create fun and exciting levels using a full complement of game mechanics
  • Excellent sense of 3D game space and environmental storytelling
  • Ability to write clear and concise documentation in English
  • Proficiency in basic Microsoft Office software
  • Good knowledge of Unreal level-editing tools and scripting languages
  • Minimum 5 years of experience in level design and at least one shipped title
  • Ability to manage own time and work within deadlines
  • Portfolio with examples of your previous work/projects
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This job has been closed. Either the position has been filled or it is no longer active.