This job listing expired on Jul 14, 2022
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Our Designers are driven to push artistic and technical limits in open-world games. We want players to feel hooked by our characters and immerse themselves in our world, to enjoy having their actions and choices reflected back at them, and to savor a game world that feels alive and real. To accomplish these goals, we collaborate closely with writers, animators, technicians, and other designers throughout the studio.

What you will do

Guerrilla is looking for an experienced 3C (Characters, Camera & Controls) Systems Designer with a passion for creating & implementing responsive controls and a dynamic camera system for playable characters. Reporting to the Lead Game Designer, you will work within a core team of multiple designers focusing on traversal and character mechanics, and take charge to ensure quality feature delivery.

As an experienced (3C) Systems Designer, you will design and share innovative features to create accessible character controls and dedicated camera systems for our target audience.

In this role, we will look to you to:

  • Design, prototype and implement systems that provide an accessible experience to our target audience with easy to learn controls but with added layers of functionalities that add depth to our gameplay.
  • Work closely with programmers and animators to achieve dynamic cinematic cameras that can react to player actions.
  • Collaborate with different teams to gather feedback and improve the player’s experience.
  • Explore creative ways to create a dynamic camera system.
  • Work closely with your Lead, Producers and Project Managers to ensure a timely delivery of design documents and in-game features.
  • Coordinate with QA to make sure game features are fully tested and stable.
  • Analyze and parse playtest data to extract actionable tasks.
  • Analyze how similar games implement responsive controls over a network.

Who you are

We’d love to hear from you if:

  • You have 3+ years of experience as a Game Designer and demonstrable experience working on characters, camera and controls.
  • You have clear and correct communication skills (in English), strong problem solving skills, and a willingness to support the team, leads and production where needed.
  • You can clearly advocate and prioritize core system features to internal and external stakeholders, and ensure our design and community philosophies are consistent.
  • You have experience with node-based scripting to prototype and implement your ideas.
  • You understand and can adapt to the technical limitations of an online environment.
  • You are able to work within an international team environment.
  • You have a keen interest in game industry developments and competitor research.

Interested?

If you think you’re up for the challenge, we’d love to hear from you!

Be sure to submit your CV and a Cover/Motivation Letter; we like learning a bit about your background and your reasons for applying at Guerrilla. Samples of your previous work on 3C systems would be greatly helpful. Video links and/or short descriptions of the systems and your involvement are ideal.