This job listing expired on Apr 29, 2020
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Job Brief

Include:

  • Translating requirements into complicated but clean and efficient code
  • Constructing the base or the engine on which the game will run
  • Producing prototypes of gameplay ideas and features

Responsibilities

  • Translate requirements into complicated but clean and efficient code
  • Construct the base or the engine on which the game will run
  • Produce prototypes of gameplay ideas and features
  • Develop schedules and determine milestones
  • Generate game scripts and storyboards
  • Animate characters and objects
  • Contribute to the design and audio features of the game
  • Create unit tests and validation procedures to assure quality
  • Detect identification and resolution and document technical specifications
  • โ€œPolishโ€ the game, maintain code, fix bugs and iron out occurring problems

Requirements

  • Proven working experience in full lifecycle game development
  • Hands on experience primarily with C# or other programming languages (Java, C, etc)
  • High level knowledge of APIs and libraries
  • Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)
  • Up-to-date with the latest gaming trends, techniques, best practices and technologies
  • Ability to solve problems creatively and effectively
  • BS degree in Computer Science or Games Technology