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GOAT Games

(Closed) Game Designer

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GOAT Games
πŸ‡¨πŸ‡³ Guangdong


  • According to the needs of the project, localize the design of new or existing functions, characters, activities, etc...
  • Output executable design documents within the required time, and be responsible for reviewing and modifying based on feedback within a timely manner.
  • Regularly evaluate the company's existing games (including but not limited to: localization, user experience, gameplay, etc.), and output executable optimization feedback documents.
  • Cooperate with the translation and cross-team personnel to carry out QA of localized texts and output text optimization documents.
  • Regularly survey mainstream games and trends, and output relevant game theme and concept pitches.
  • Design worldbuilding concepts, storylines, characters, and texts for the given game as well as output corresponding design documents.


  • Strong understanding of game design principles, theories, and contemporary game trends.
  • Able to create original ideas and also work from existing concepts and stories, able to create a well-formatted, easy to read design document.
  • Skilled in understanding the user experience
  • Knowledgeable of various facets of western culture including (but not limited to) gaming culture, literature, film, music, history, etc...
  • Native level language skills in Russian, strong written and verbal English communication skills
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