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Gearbox, the developer of the hit titles Borderlands, Brothers in Arms and Battleborn is looking for a Lead Level Designer for its Studio.

RESPONSIBILITIES :

  • In collaboration with the Gameplay Director, the Lead level Designer is responsible for the design of the mechanics of the First-Person Shooter in an action game
  • Innovate by respecting our competition and the targeted audience for the project
  • Clearly communicate the mechanic expectations of the game to the team
  • Guide and look after the designer’s team to respect the deadlines and make sure the game goes in the right directions
  • Work and collaborate with other departments to insure the feasibility and the quality of the levels
  • Gather gameplay feedback from teammates by organizing test groups
  • Stay up to date on the new trends and new innovations of the industry

CANDIDATE PROFILE:

  • 10 years of experience as a Designer in the video game industry
  • To have delivered at least three multiplatform titles
  • Proficiency of gaming engines
  • Proficiency with work support software: Photoshop, 3DS Max, etc.
  • Unreal Engine experience
  • Programming knowledge
  • Management experience
  • Strong skills in complex problem solving. Ability to manage situations
  • Excellent leadership spirit and interpersonal skills
  • Enthusiastic, positive and team orientated

Gearbox Studio

Located in beautiful Montreal and Quebec City, our studios are a short walk away from the city's most vibrant districts, bars, restaurants, parks and coffee shops. We love to create and play games. We reward teammates based on merit and offer a comprehensive health benefits package, generous RRSP matching, flexible time-off, training and numerous other perks.