This job listing expired on Dec 17, 2021
As a Game Designer at Garena, you'll be the creative energy behind a specific set of game systems and mechanics. You provide players with tools to build unique gameplay experiences and opportunities to make meaningful choices.
You go through an iterative, hands-on process of adjusting and balancing your design as you bring it from concept to playability. Throughout production, you shift your focus from the big picture to the micro details; tackling hurdles in development and stepping back to asses how all the pieces connect and affect each other. You tweak and tune until it finally happens: a smooth and engaging player experience emerges.
- Design features aligned with the creative and game directions (e.g. gameplay rules, progression systems, combat systems, weapon attributes, artificial intelligence behaviours, 3Cs, etc.).
- Collaborate with cross-functional teams to integrate your assigned features.
- Develop in-engine prototypes and evaluate their performance.
- Adapt to technical and production constraints, reworking your design when and as often as needed.
- Participate in finding solutions to fix buggy features.
- Create and maintain design documentation that will guide interdependent teams.
- Follow up on features post-launch to improve, add, or remove components.
Qualifications
- A college diploma in Game Design or equivalent (undergraduate degree an asset)
- At least 3 years of experience in video game production or related experience
- Experience with game engines (e.g. Unity or Unreal) and productivity software (word processors, spreadsheets, etc.)
- An innovative, empathetic, and collaborative spirit
- Exceptional communication, interpersonal, and presentation skills (youβre able to clearly explain your thought process on paper and in person)
- Critical thinking, curiosity, resourcefulness, and plenty of flexibility
- A solid understanding of the market and a passion for video games β you play enough to know what makes quality gameplay!