This job listing expired on Aug 12, 2021
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Company Description

Are You Looking For a Fun Place to Work? Join The Game!

Joining our game means being part of a top innovator in the gaming field. Gameloft® is a leader in the development and publishing of games, creating them for all digital platforms with an astonishing audience of 80 million monthly users. Our catalog includes every genre and our games are as varied as we are. We operate our own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partner with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®.

We distribute our games in over 100 countries and employ 4,300 people worldwide. We embrace challenges and are always ready for the next big thing.

Job Description

As a Tech Animator/Rigger in Gameloft, you will have the following responsibilities:

  • Work with character artists and animators to create character setups for the in-game use.
  • Prototyping, innovation and application of new animation technologies; driving the development of the animation pipeline.
  • Tools development, training and documentation for the character team.

Qualifications

Requirements:

  • Expert knowledge of in-game character animation technology: animation compression techniques, retargeting, animation blending/parametrization, IK , procedural animation.
  • Expert knowledge of rigging (body and facial) and skinning, in-game animation systems and methodologies.
  • Fluency in Max script and/or Python.
  • Experience working with multiple game engines.
  • High level of expertise with 3ds Max.
  • Good eye for character mesh flows and animation aesthetics.
  • Good communication skills, ability to clearly share complex technical information with programmers, animators, character artists and designers.

Assets:

  • Experience with using Autodesk’s gross-platform system with 3ds Max, Maya and MoBu.
  • Experience with leading game engine’s animation systems using state-machines, blend-trees; Unreal 4 Blueprints, Unity Animation System.
  • Experience with MoCap, performance capture processes and data manipulation.

Additional Information

Why join us:

  • You want to be part of an exceptional experience, within a company that is constantly growing!
  • You want to work with talented people who are industry pioneers!
  • You want to join a global company and meet great people around the world!
  • Or, just because you're looking for a fun place to work!

What Gameloft Barcelona can offer you even more?

  • Work from Home program available.
  • Day off for your birthday;
  • Medical insurance package
  • Ticket restaurant card
  • Supportive working climate, a team with a free communication style.
  • A chance to work in a real multicultural environment.