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Gameloft

Lead Designer

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Gameloft
🇦🇺 Brisbane

A leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 113 million monthly users, offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 6,000 people worldwide. Gameloft is a Vivendi company.

Job Description

Gameloft Australia in Brisbane is seeking a passionate Lead Designer to join our professional team and deliver fresh experiences for players. Our projects offer development challenges across a wide spectrum, presenting unique opportunities for developers from all backgrounds.

Being a Lead Designer at Gameloft means more than designing games. We have to understand the experience we want to create for players, and then design the game features or changes required to bring this experience into reality. From prototyping new concepts to balancing gameplay, designing systems or crafting ground-breaking mechanics, your work will have the potential to inspire gamers and designers for years to come. Comprehensive design sensibilities, problem-solving, agile execution, and considered communication are our tools of the trade as we strive to bring new experiences to our audience.

Qualifications

  • A seasoned game designer; with 6+ years shipping titles in design roles, with at least one in a lead position across multiple platforms
  • A natural mentor; you can motivate and support other designers, guiding them towards success
  • A leader, capable of growing and managing a creative group of people in a dynamic environment
  • A strong communicator; your verbal and written communications are precise and unambiguous; your best work comes from collaboration and you believe that excellence comes from dynamic communication throughout the design process
  • A design virtuoso; you concisely articulate and envision game concepts, analysing and ruminating mechanics with balance; you’re fluent in prevalent game systems and mechanics but have the critical thinking skills to know when it's time to try something novel
  • A gamer; you are passionate about games with a wide breadth of game knowledge that you've enjoyed, and you easily identify and explain a game's strengths and weaknesses.

Additional Information

  • Actively work as part of a team, collaborating with all disciplines to gather input to craft the best concepts and realise compelling gameplay experiences
  • Ideate and champion a vision bringing clarity to the teams as to what the goals are and why
  • Craft design documentation for presentation to both internal and external stakeholders
  • Thrive in an environment that values rapid prototyping and pitching, you will be generating ideas while recognising that great ideas can come from anyone, with a professional maturity to let go of the ideas that don't make it
  • Bring hands on experience to the role and not shy away from getting stuck in, to craft prototypes and refine gameplay experiences, getting to the essence of why a mechanic is fun and memorable
  • Embody an agile mindset, understanding the need for iterative design and being adept at breaking down high level design concepts into achievable goals based on core value