A GameHouse Original Story...
At GameHouse, we’re leaders in story-driven mobile games for women, and we’ve put together a new team to take our storytelling in a completely new direction. Internally, we refer to this as one of our “Moon Rocket” projects, taking the company to the next level.
We’re looking for a Lead Developer who can manage and guide our small but growing development team to building the next generation platform and tools to tell GameHouse’s amazing stories.
As the Lead of our development team, you will bring your knowledge and experience to bear on helping us solve technical challenges, come up with creative solutions, and help continually improve our development, testing and deployment process. Joining a small studio team in the early stages of a new project, you will have the opportunity to have direct and meaningful impact on the game we produce and ship to our players around the world.
CV should be submitted in English.
What You'll Be Up To
We are always pushing the envelope, trying to make our GameHouse Original Stories more fun and engaging, but to also make our engine, tools and overall process more efficient.
- Developing our new game built in Unity.
- Ensuring code is modular and scalable.
- Working closely with the tech team on creating the technical design of the game.
- Evangelizing and ensuring coding standards are followed and help to enforce good programming practices within the engineering team.
- Discussing the roadmap with stakeholders, being flexible about changes.
- Proactive to propose improvements and make a positive impact in the technical team.
- Collaborate with development teams across the company to share knowledge and build flexible, reusable solutions to our common challenges.
Why You're Awesome
Must Haves:
- 4+ years game development experience.
- 2+ years in a Lead role.
- Strong knowledge in Unity & C# development.
- A highly innovative, empathetic, and collaborative spirit.
- Being able to work iteratively on the codebase, starting small and improving over time.
- Being able to work with other tech & non-tech disciplines and reach agreements.
- Experience building / operating live mobile games.
- Excellent English communication skills (written & spoken)
Pure bonus points for:
- Familiarity with unit testing.
- Familiarity with Jenkins CI
- Experience building in-editor tools in Unity
What Makes Us Awesome
You mean aside from making games loved by our players all around the world? (Seriously, we have some of the best fans in all of gaming) Or our beautiful office in the center of Eindhoven with colleagues who would love to take you out for drinks? If that alone doesn't convince you, how about these great benefits?
- Competitive Salary
- Pension Plan
- Travel Reimbursement
- Employee Book Buying Program
- Sports program (½ off)
Not to forget ping pong tables (and the occasional tournament), board game nights, a ton of video game systems scattered around the office, and a fully stocked bar that we open every Friday afternoon to wind down after a busy week.