This job listing expired on Oct 25, 2020
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Full Job Description

Games Creative Director

Background

Gamefam is an indie F2P gaming developer and publisher who creates, publishes, and live operates a portfolio of games. At Gamefam, Creative Direction means everything having to do with designing the games, features, events, and brands that drive our gaming community and business.

The Creative Director is the visionary, the painter of imagination, the team’s spiritual leader and the sharpest and most critical eye in the company. They must be possessed of incredible passion for doing only the best work, and have the combination of creative and technical skills to make their vision a reality for their colleagues in production, programming, art, and marketing.

Job Responsibilities

Game Design and Production

  • Develop game concepts from vision statement, mood boards, and game pillars down to finely detailed feature specs, layouts, and game logic-driven flow charts and spreadsheets
  • Create comprehensive GDD’s for original productions including working with art team on comprehensive style guides across game, UI, and branding needs
  • Socialize GDDs amongst all key stakeholders including programming, art, production, and marketing to create excitement and inspiration around projects
  • Write detailed features specs including anything and everything needed to make it tangible and implementable for the programming and art teams
  • Own the build notes process and give detailed feedback by whatever method will best communicate the note, including marked-up screenshots, paintovers, footage captures with voice over, etc.
  • Coordinate with production team to keep meticulous track of design implementation and prioritization during production and live operation of games
  • Coordinate with CTO and lead programmers to ensure game designs are being properly architected to allow for maximum flexibility and scalability of features and content
  • Develop 90-180 day features roadmaps for each game in consultation with marketing and community teams
  • Adjust and iterate on features roadmaps based on data, community feedback, and emerging platform trends

Partner with Marketing / UA

  • Partner with marketing to ideate icon and UA ideas
  • Support deployment of features in coordination with marketing and community teams

Qualifications

  • 10+ years experience in game design and creative direction
  • Superb written and verbal communication skills
  • Deep knowledge of game design and features, how mechanics, dynamics, and aesthetics combine to create engaging, enjoyable, and profitable video games
  • Art skills including at least strong hand skills and highly skilled in Adobe Photoshop
  • Should be highly experienced and comfortable with user experience and interface design and how those functions facilitate great gameplay, retention, and monetization

Benefits:

  • 401(k)
  • Dental insurance
  • Flexible schedule
  • Health insurance
  • Paid time off
  • Professional development assistance
  • Relocation assistance
  • Vision insurance

Schedule:

  • Monday to Friday

Supplemental Pay:

  • Bonus pay

COVID-19 considerations:

We are working from home indefinitely, with the plan to have 2-3 days onsite in Central Los Angeles once the Covid situation is resolved. We are open to fully remote for the right candidate.

Experience:

  • Game Design: 10 years (Required)

Work Location:

  • Fully Remote

This Job Is Ideal for Someone Who Is:

  • Detail-oriented -- would rather focus on the details of work than the bigger picture
  • Achievement-oriented -- enjoys taking on challenges, even if they might fail
  • Innovative -- prefers working in unconventional ways or on tasks that require creativity

Benefit Conditions:

  • Only full-time employees eligible