From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 29-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 350 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio - plus an additional UI/UX hub in the UK. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Your Mission in Funcom
The Senior Technical Designer will help shape the tools and design implementation practices for a “survival, open-world crafting game” set in the Dune universe. You will follow up on tools requests from designers and work with programmers to ensure design tools are implemented according to the needs of the game. You will be the liaison between design and code and collaborate with the teams that use the content tools, making sure they are easy to use.
The Senior Technical Designer will also establish, document, and enforce best practices for scripting and content implementation, reporting to the Lead Game Designer.
How you can have an impact in your position:
Be able to prototype and mockup tools to facilitate discussion about needed functionality
Understand what designers need from content tools, as well as being able to effectively convey this to programmers
Facilitate communication between designers and programmers for smooth and efficient tools implementation and integration
Be able to suggest the best ways to prototype various game features
Understand how to make tools that support making high-quality game content, with an eye towards quantity and variety as well as extensive customization options
Set the standard for scripted gameplay and content implementation
We are looking for someone that has:
5+ years professional experience as a game designer, with 2+ years experience in a technical game design role
Shipped titles in a professional capacity
Proficiency in text-based scripting, visual scripting, and programming languages
A strong understanding of game engine tools and pipelines, particularly Unreal Engine
Experience in rapid prototyping
Understanding of design processes, as well as experience implementing features and content
Clear, effective communication skills across teams and cultures
Motivation and drive to collaborate and advance positive change in a studio environment
The ability to work diligently while thinking critically and resolving complex issues
In addition, the perfect candidate has:
Experience working on survival games
Enjoys playing survival games
Familiarity with Dune and the Dune IP
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.