# Technical Artist

## Details

- **Company:** [Fugo Games](https://hitmarker.net/companies/fugo-games.md)
- **Location:** Istanbul, Turkey
- **Contract type:** Full Time
- **Level:** Intermediate \(2–5 years\)
- **Tags:** Technical Art, Unity, Animation, 3D, Game Development
- **Posted:** 2026-02-26
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/fugo-games-technical-artist-4725379)

## Description

**About the job**Our core belief at Fugo is that our potential grows with our team. With each new team member, we ensure that we have moved a step forward towards creating the highest quality mobile games possible.

We’re looking for a passionate **Technical Artist** who values an enjoyable work atmosphere and will make the difference in the mobile gaming industry.

**Desired Skills &amp; Experience:**

- Experience as a Technical Artist or a similar role
- Strong C# coding and Unity knowledge, including Canvas UI.
- Experience with UI programming, graphics, physics, and asset pipelines.
- Great communication skills and ability to turn designs into working products.

**What you'll do:**

- Collaborate with the creative team to implement animations, UI effects, and audio.
- Own core technical features and ensure smooth asset integration in Unity.
- Optimize assets, pipelines, and formats with artists and team members.
- Solve problems proactively and stay updated on new techniques.
- Participate in production meetings and support the team in delivering high-quality builds.

**What you can expect from us:**

- Being a part of a passionate team
- Opportunity to take initiative and bring new ideas
- Enjoy coming to work every day and to have delightful stories to tell your family and friends
