This job listing expired on Mar 3, 2022
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Free Range Games grows games the old fashioned way: we don’t put our team in cages, we work distributedly, and we don’t use toxic work/life trade-offs. Some of our crafters have worked together from PS1 to PS5 and will tell you about carving games one triangle at a time from punch cards.

We are some of the folk behind Spider-man, Tony Hawk, Lord of the Rings, Twitch Sings, Oddworld, Shrek Super Slam, and dozens of mobile and web games. We believe every member of the team has a voice in what the game should be.

We prioritize community, family, and love-of-gaming over process, crunching, and TPS reports. And maybe that’s what you want too.

Free Range Games is seeking a talented, focused and creative Lighting Artist to utilize their talents and keen eye to manipulate color and light to help bring our stories of our games to life.

You are someone who has developed AAA games, has thrived in a dynamic team environment, and has been responsible for bringing scenes to life with your lighting magic skills.

Requirements:

  • Experience with shipping Unreal Engine 4 or an equivalent game engine (e.g. Unity/Frostbite) leveraging both static and dynamic lighting systems.
  • Excellent understanding of color, materials, mood, space and the properties of light
  • Basic understanding of Blueprint.
  • An interest in Photography, Cinematography, Storytelling, and Games
  • Experience with Maya or Blender or equivalent is a plus
  • Experience in compositing is a plus
  • Experience in scripting is also a plus but not required
  • The ability to learn and adapt quickly
  • Ability to follow design references
  • An open and proactive communication style
  • Strong solution oriented mindset and the ability to work on own initiative

Responsibilities

  • Works with Art Director and Technical Director to contribute to the lighting style of project
  • Lights game levels, Trailers, and cinematic sequences to a current/next-gen AAA quality
  • Light to create mood and atmosphere based on artistic direction and story-telling requirements
  • Work with Technical Directors to assist with creating Lighting-specific tools and features
  • Perform look development of CG assets and characters
  • Sets up scene lights to match color keys and concept art, with a good understanding of lighting aesthetics and mood
  • Set PostFX (e.g. color correction and exposure controls) to achieve the desired final look
  • Achieve seamless blend between real-time, baked and ray-trace lighting
  • Communicate and collaborate with other departments to look into the causes of any technical or artistic issues that might arise
  • Debug and optimize lighting scenarios as required
  • Render shots as required
  • Work to meet Production deadlines
  • Address fixes and notes to shots

Qualifications

As a part of the application process, candidates will be expected to provide a portfolio or demo reel link.

Equal Opportunity Employer Statement

Free Range Games is an equal opportunity employer that is committed to diversity and inclusion in the workplace. We prohibit discrimination and harassment of any kind based on race, color, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.

This policy applies to all employment practices within our organization, including hiring, recruiting, promotion, termination, layoff, recall, leave of absence, compensation, benefits, training, and apprenticeship. Free Range Games makes hiring decisions based solely on qualifications, merit, and business needs at the time.

E-Verify participant

Federal law requires all employers to verify the identity and employment eligibility of all persons hired to work in the United States. Free Range Games participates in E-Verify.