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Forward Game Studios

Senior Software Engineer - Networking

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Forward Game Studios
๐Ÿ‡บ๐Ÿ‡ธ Dallas, TX

Forward Game Studios is expanding our development team to create cutting-edge video games for next gen consoles, PC, and VR headsets. Founded in 2016, you will be joining a veteran team of software engineers, designers, artists and other senior leadership with decades of experience who have shipped some of the most recognized and bestselling titles in history including games in the DOOM, QUAKE, Wolfenstein, RAGE, Call of Duty, Counter-Strike and Left 4 Dead series.

COVID-19 Update: Forward Game Studios is based in Dallas, Texas, and we have transitioned to a mostly work-from-home model during this time. We are always eager to bring more people into the thriving Dallas game development scene, but this position is also open to fully remote applicants. If interested in relocation, we understand your circumstances may be unique during this time and will work with you to explore a plan that fits the needs of your situation.


As a Senior Software Engineer on the development team, you'll be working in a highly collaborative environment to solve tough technical challenges across multiple technologies. You will be helping to design and implement performant and maintainable game features. We take pride in developing the best possible game experiences and want you to as well!


  • Work closely with game teams to build networking systems and features in C++
  • Develop and evolve game features to take advantage of PS5 console capabilities
  • Accurately estimate schedules and deliver high quality game features to that schedule
  • Be a self-motivated and collaborative team player with a strong work ethic


  • 5+ years of experience programming in the games industry with one or more shipped titles
  • Strong C++ design and development experience
  • Extensive experience with network and multiplayer programming
  • Experience developing for PS4, Xbox One, or newer consoles
  • Understanding of low level networking fundamentals: TCP, UDP, socket API, etc.
  • Enjoys working in many different game systems, with the capability to tackle anything from entire systems to random tasks
  • Collaborative with great interpersonal and communication skills


  • Experience developing in proprietary engine technology
  • Experience with both peer-to-peer and client-server network models
  • Experience developing multiplayer games using PlayStation Network services
  • Experience with console game certifications (TRCs/TCRs)