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Flying Wild Hog

Network/Multiplayer Programmer

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Flying Wild Hog
🇵🇱 Warsaw

Flying Wild Hog Cracow is currently working on an independent project which is a multiplayer action RPG set in a sci-fi universe.


The Network/Multiplayer Programmer will prototype, develop and maintain network and multiplayer gameplay systems using Unreal Engine 4.


  • Developing and maintaining systems related to networking and multiplayer gameplay
  • Debugging and optimizing network systems for optimal latency and bandwidth utilization
  • Adapting third-party tools, libraries and APIs for networking


  • Minimum 4 years of experience developing advanced server architecture and applications for online console or/and PC video games
  • Deep understanding of client-server and P2P architecture, scalability and security considerations
  • Basic knowledge of low-level network APIs, e.g. TCP/IP, UDP, sockets
  • Strong C++ knowledge and familiarity with any scripting language
  • Good communication and team skills
  • Experience with UE4 will be a plus
  • Backend programming experience will be a plus


  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Salary depending on skill level and experience
  • Really flexible working hours (core hours 11:00-16:00)
  • Influence on various aspects of the game – the game is being created by the whole team – your opinion counts
  • Team consisting of experienced experts, that means – huge development
  • Working environment based on a strong team spirit and positive energy
  • Delicious coffee and fresh fruits in the office
  • Location in a walking distance from ICE Congress Centre