This job listing expired on Dec 20, 2020
About the position:
The Level Designer will create the game levels and create and/or implement the gameplay situations based on the creative vision.
Responsibilities:
- Managing the design of the levels through the full cycle of production from conception to finalization
- Understanding and implementing the desired gameplay in the levels
- Maintaining and balancing the readability, difficulty and accessibility of the levels
- Understanding and applying the narrative and emotional ambition for the given environments
- Collaborating with the other teams
- Being able to identify and resolve technical issues and bugs
- Working with the Tool and Engine teams in order to improve the Level Design workflow
Requirements:
- Enthusiasm and desire to work in the game development industry
- Adept in using level editors and scripting tools
- Knowledge of Unreal Engine
- Good communication skills
- Ability to manage their time and work within deadlines
- Ability to write clear and concise documentation
- Written/spoken fluency in English
- 2 years of experience in level design
Our offer:
- Private medical care (entirely financed by the employer)
- Fitprofit card
- Working environment based on a strong team spirit and positive energy
- Salary depending on skill level and experience
- Influence on various aspects of the game - the game is being created by the whole team
- The team consisting of experienced experts, that means - huge development possibilities
- Really flexible working hours (core hours 11:00-16:00)
- Delicious coffee and fresh fruits in the office