${ alert.message }}
${ alert.message }}
Share Job
Copy the link below to share this job.
Flying Wild Hog

3D Artist

${ timestamp }} · 
Flying Wild Hog
πŸ‡΅πŸ‡± Warsaw

Responsibilities:

  • Sculpting high-poly 3D objects
  • Creating low-poly 3D objects
  • Creating textures for 3D assets using Substance Painter/Designer or similar
  • Importing and setup 3D assets and materials into UE4
  • Maintaining the production pipeline and meeting deadlines
  • Collaborate effectively with other artists, designers, Art Director, and Producer.

Qualifications:

  • Experience in modelling and texturing a diverse visual range of environment or weapons
  • Excellent skills in one of the leading modelling packages (3DS Max, Maya, etc.) and Substance Painter/Designer or similar
  • Very good knowledge of physically based rendering (PBR)
  • Creativity and an excellent eye for detail
  • Understanding of 3D art optimization process for AAA titles
  • Excellent communication skills and ability to work within a team
  • Ability to easily communicate in English

Our offer:

  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Working environment based on a strong team spirit and positive energy
  • Salary depending on skill level and experience
  • Influence on various aspects of the game - the game is being created by the whole team
  • The team consisting of experienced experts, that means - huge development possibilities
  • Really flexible working hours (core hours 11:00-16:00)
  • Location in a walking distance from the subway station: Metro Dworzec GdaΕ„ski