This job listing expired on Feb 4, 2022
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Flux is looking for a talented 3D Modeler and Texture Artist to join our Art team during an exciting project we are developing! We are growing our team to create our next big consoles and PC production and we need a passionate and committed artist to make our game shine with cool, good looking, beautiful environments that will bring our game to life in a bad-ass way.

If you are passionate about 3D Art and already have a few projects under your portfolio, you could be the one! Join us to develop best in class user experiences for an innovative game with a cool and famous IP.

  • This contract duration is 09 months.
  • Remuneration is negotiable based on portfolio and experience.
  • This job is for remote work

Responsibilities And Duties

  • Collaborate with the Art Director, Character and Level Designers, and Concept Artist to create and iterate on 3D art for the game.
  • Model high and low poly assets, mostly real life environments and props
  • Composite and finish 2D and 3D image assets.
  • Collaborate closely with producers in day-to-day project management.
  • Maintain and organize final art assets.
  • Thrive in dynamic, fast-paced environments

Skills And Experience

  • 1+ years of professional experience working on 3D game titles.
  • Experience in texturing, modeling and maintaining final assets.
  • Experience in translating concepts to execution.
  • Ability to follow Art Direction perfectly
  • Ability to deliver high-quality assets under tight timelines.
  • Ability to execute quality output that meets both technical and design requirements.
  • Strong fundamental 3D and design skills, including posing, lighting, composition and color theory.
  • A strong ability to think in 2D and 3D.
  • Ability to articulate creative ideas to peers and leadership.
  • Be creative and bring a fresh perspective while working within the project parameters.
  • Self-motivated and able to work independently, with excellent time management skills and a strong work ethic.
  • Must be comfortable making changes to work based upon layered feedback.
  • Expert skills with 3D tools including Maya, ZBrush, Substance and Unity.
  • Detail-oriented and very organized.
  • Passion for design and games!

Bonus Qualifications

  • Development experience on console hardwares (XB1/PS4/Switch).
  • More years experience in 3D modeling
  • Experience with combat & fighting games
  • Background in photography, painting, concept art, or animation.
  • Experience with Technical Art and implementation