This job listing expired on Jul 21, 2020
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First Contact Entertainment is seeking a Tools Engineer to join our development team work on multiple VR and non-VR projects.

The ideal candidate will have extensive knowledge and experience in building, managing and maintaining content production pipelines for games. This candidate enjoys working with a multi-disciplinary team to facilitate and optimize asset flow by designing and implementing a variety of tools.

JOB RESPONSIBILITIES

  • Design and create a variety of asset pipeline tools from exporters, importers, content management tools, to automation processes.
  • Work with members of various departments of the dev team to gather requirements, prioritize and build solutions that empower artists and designers
  • Always ready to learn and develop new skills in content creation tools development and be adaptable to technology evolution

REQUIREMENTS

  • 3+ years of programming experience in developing content production pipelines
  • Demonstrate proficiency in C++/C# and Python
  • Professional experience with Unreal Engine and Maya
  • Familiarity with database systems
  • Contributed substantially to one or more shipped game titles
  • Bachelor’s degree in Computer Scene or related engineering field

DESIRED (NOT REQUIRED) SKILLS

  • Experience in shipping VR titles
  • Experience in gameplay systems
  • Experience with Unix/Linux systems
  • Experience with console development
  • Experience with mobile development