This job listing expired on Jan 5, 2021
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First Contact Entertainment is seeking a well-rounded Environment Artist to join our Art Department. The ideal candidate has experience working on AAA titles, has a passion for gaming, and has the ability to create immersive and story-driven environments & props.

JOB RESPONSIBILITIES

  • Model and texture realistic, modular, hard-surface and organic set pieces and props for a diverse set of environments using the latest technology
  • Create realistic materials using physically-based shaders
  • Proactively work to deliver on gameplay functionality while achieving aesthetic goals
  • Work from photo reference, style sheets, and concept art
  • Adhere to the aesthetic and technical standards set by the Art Director and Lead
  • Additional responsibilities may be assigned as needed
  • Conduct any ad-hoc tasks when required

DESIRED SKILLS

  • A minimum of 3+ years of experience as a 3D artist.
  • A portfolio demonstrating the ability to execute a diverse range of environments including hard surface props, weathered architecture, destruction, and organic assets.
  • Experience assembling and lighting environments in Unreal
  • Working experience creating a diverse range of photorealistic set pieces, props, textures, and materials that push the limits of game development hardware.
  • Strong understanding of proportions, scale, and surface properties.
  • Proficiency at sculpting surface detail using Zbrush, and Autodesk 3D packages to create high resolution models for baking down to game-ready assets.
  • Proficiency creating clean and efficient models, proper UV layouts and tiling textures for video games
  • Working experience using Adobe Photoshop to create photorealistic textures based on concepts and/or photo reference.
  • A good understanding of physically-based shaders and the ability to achieve the desired surface qualities across a variety of environment assets.
  • Work well in a large team environment, be proactive, and have excellent communication skills.
  • Skilled at time management and balancing art quality versus performance in the game engine.
  • Strong communication and time management skills
  • Ability to prioritize and multi-task
  • A passion for making great games

STAND OUT WITH BONUS FEATURES SUCH AS

  • Experience creating materials using Substance Designer, 3D painting packages to paint models, and Photogrammetry
  • Experience with SideFX Houdini
  • Experience creating block-outs for outsourcing
  • Research and develop experience for next generation game development

HOW TO APPLY

Please send all required documents listed below to the email at the apply button below.

SUBMISSION / PORTFOLIO REQUIREMENTS

  • Cover Letter (optional)
  • Portfolio demonstrating relevant artistic skills
  • Only digital artwork submissions such as website, blog or online album will be accepted