This job listing expired on Feb 10, 2021
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We love games, so we built an agency specifically to create the best game content possible. As experienced marketers, creatives and avid gamers we ensure that we put every bit of ourselves into each and every project. If we love making the content – we’re sure the fans will love watching it.

Based in London, but with clients right across the globe we aim to envision, develop and produce content that not only sells but excites. All created under one roof, our multi-disciplined in-house teams can take any brief from idea to realisation.

We are currently looking for talented Cinematic Artists to join our passionate, growing team full-time. Whilst we are open to CVs of all levels of experience, mid-weight and senior candidates are preferred.

This role is a core part of the FWS cinematography team. Within your role you will scout, debug, collaborate, troubleshoot, stage, shoot and scrutinise shots across specialised builds to create the best games content possible for our clients. Together with your team you will help create AAA award winning content that exceeds client and audiences’ expectations.

Desired Skills & Experience:

  • +3 years of cinematic work in Games, TV, feature film or entertainment
  • +3 years of working with Unreal, Unity or other game engines with cinematic tools
  • Demonstrable artistic eye for cinematics, composition and high-quality production
  • Good knowledge of cinematography and related terminology
  • A strong understanding of cinematic pipelines and workflow
  • Aptitude for technology, engine software, cameras and debugging tools
  • Good communication and time management skills
  • Strong creative problem-solving skills

This role is full-time, a mixture of in studio work and from home, and the salary is experience dependent.

Please get in touch with a CV, portfolio and a cover note to the email address attached to the Apply button.