This job listing expired on Apr 10, 2021
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Epic Games is searching for experienced Rendering Programmers to help drive the graphics related to Digital Humans built using the Unreal Engine. You will work directly with the brightest technical minds in the business as we build new Digital Human technology for use across multiple platforms. If you are deeply interested in pushing the boundaries of real-time character rendering across the uncanny valley, join us!

Responsibilities

  • Enhance and maintain the graphics of Digital Humans built on Unreal while creating new features
  • Responsible for the performance of features on multiple platforms
  • Responsible for tools that go along with features; ensure they are usable and appropriate for artists, games, and the engine
  • Be forward thinking to keep up to date on current techniques, research, graphics data, hardware, etc.

Qualifications

  • Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems
  • Thorough knowledge and proficient application of 3D math, rendering algorithms, and data structures
  • Demonstrated performance and memory optimization skills
  • Self-motivated and able to dive into a complex system with quick results
  • Strong communication and proficiency in working with technical artists to develop and iterate on features/tools
  • Excellent knowledge of a broad range of graphics APIs and shader languages including DirectX and OpenGL/GLSL

Nice To Have

  • Experience with implementing rendering solutions on mobile devices
  • Shipped one or more AAA titles or equivalent experience using the Unreal Engine to ship real-time projects

This is going to be Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.