This job listing expired on May 18, 2020
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As a Pipeline Developer, you will be a force-multiplier in creating systems and features that are user-focused to ensure high-quality output of content. Our goal is to automate the pipelines to accelerate our mission to scan the world and build an ecosystem that unlocks Triple-A level artistry for everyone.

Responsibilities

  • Explore new ideas with stakeholders to create new features and tools
  • Produce clean and documented code/tools
  • Design and develop Houdini Digital Assets (HDA)
  • Iterate and refine existing tools and pipelines
  • Troubleshoot workflow issues with team leads and production team
  • Attend weekly meetings to gather feedback on process improvements
  • Advocate of good workflow practices and functional/user documentations of delivered tools to stakeholders

Requirements

  • Experience with Houdini that focuses on developing Digital Assets (HDA)
  • Prior professional experience as a Procedural Artist, Tools Programmer or Technical Artist in tools development
  • Solid Experience with Python and VEX
  • Excellent attention to details and desire to deliver high-quality code consistently
  • Strong communication skills with department leads, content creators, and software engineers
  • Fluent in English, both written and spoken

Pluses

  • Experience with ZBrush, Maya and other relevant software used in procedural modeling and content generation
  • Prior experience in working with scan-based data and digital asset publishing
  • Interest or experience in machine learning