This job listing expired on Jul 24, 2020
We are seeking a graphics programmer to join our team. The ideal candidate will be passionate about rendering technologies, have excellent problem solving skills and a desire to work in a creative and collaborative environment.
Responsibilities:
- Work closely with artists and engineers to design, research, schedule and implement rendering features
- Work on other tools and technology features as required
- Execute memory and performance optimizations
- Writes and maintains custom shaders
- Understands entire graphics engine architecture, from game interface to graphics API interface
Requirements:
- Existing graphics programming experience
- Strong knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL
- Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts
- Excellent 3D math skills
- Experience profiling and optimizing both CPU and GPU utilization
- Solid English skills and good communication skills
- Solid architecture and software design ability
- Passion for graphics programming and staying on top of current techniques
- Experience with multithreaded, real-time systems
- Excellent organization and time management skills
- Excellent oral and written communication skills
- Test and document code you write
- Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
Preferences:
- 3+ years game industry programming experience
- Bachelor’s degree in Computer Science or equivalent
- At least one AAA title shipped as a contributing programmer
To apply please send an email including resume to