This job listing expired on Jul 24, 2020
We are seeking an experienced concept artist that has concept experience with creating a diverse visual range of characters, environments, architecture, and related game assets. A solid grasp of form, structure, color, and light for 2D art assets is essential.
Responsibilities:
- Create the look of the game by working with the Art Director to establish a consistent visual direction for mood, environments, characters, weapons, etc. by creating inspiring concept art that focuses on dynamic visual elements that maintain accurate scale, established architectural standards and character/creature anatomy that will be used to create in game content
- Collaborate with the Art Director to implement the vision for the game
- Produce work in an efficient and timely manner, on schedule
- Work closely with colleagues to foster a highly communicative, coordinated team effort
- Ensure quality of related assets by maintaining responsibility over your work throughout the project's development
Requirements:
- Excellent traditional artistic skills with a strong grasp of composition, anatomy, color theory, perspective, lighting, environment, architectural, creature/character, costume and graphic design
- Proficiency in life drawing (drawing from life and reference) as well as a strong imagination and a willingness to push the envelope, to innovate within the parameters of the game's world
- Strong communication, excellent visual storytelling and written skills
- Solid English skills and good communication skills
- Good positive attitude and outlook, self-motivated, and a great team-player
Preferences:
At least one AAA title shipped as a contributing concept artist
To apply please send an email including resume to the address attached below.