Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

We are looking for a Rendering VFX Engineer to join the Frostbite team!

You will be part of the VFX cell within the Frostbite rendering team, driving the technology forward that will power future titles and push the boundaries of visual quality in games.

In the VFX team you will have the opportunity to work on the Frostbite effect system and our GPU particle system. In addition you will be able to work on our participating media system as well as the sky and cloud systems. Through close collaboration with the programmers and artists across EA game teams you will develop state of the art rendering techniques and complex and innovative VFX features. You will have a direct impact on each game by connecting gameplay and rendering to make our game worlds come alive.


  • Develop and maintain the VFX systems for multiple AAA games

  • Work closely with game team engineers and artists to innovate new VFX features and develop and improve our tools and workflows.

  • Improve the runtime and pipeline that drives our VFX systems.

  • Undertake performance profiling and optimization on multiple platforms


  • BSc degree in Computer Science, or equivalent experience

  • Real-time computer graphics knowledge

  • Real-time simulation knowledge

  • C++, data-driven design, and software architecture skills

  • Profiling and optimization skills

  • Strong math skills

  • Strong collaboration and communication skills

  • Passion for VFX

Bonus Qualifications

  • Experience working with Participating Media, Sky or Cloud rendering

  • Physics and Fluid simulation

  • Knowledge of one or more CPU and GPU architectures

  • Console development experience

  • C# and Tools development experience

  • VFX knowledge in one or more 3D art packages: Houdini, Maya, Real Flow etc.

  • Experience from leading or managing other engineers

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.